So you've designed, playtested, and completed your game and are now ready for a us to take a look at it (did we mention that it is a complete game). That's great. Lock 'n Load Publishing is looking for new games to publish. Below is what you need to know in order to submit a game to us.
WHAT WE Want:
1) Lock 'n Load Publishing wants original games, not rehashes of tried-and-true formulas that passed for a game in 1977. If you have a hex-based wargame to peddle, you better have a good hook to convince us that it will sell as good as or even better than current ones in the market.
2) We also look for original mechanics or ones that have been used before but now offer a unique twist or a unique blend with other mechanics.
3) We are willing to publish almost ANY type of game. Let us repeat that. We are looking for any type of game. We will soon introduce a line of sci-fi themed games, including card games, and other stuff. So, if you have the next, smash-hit Tannhauser, bring it on.Ameritrash is good. BY the same token we are always looking for creative wargames.
4) Send us an email (firstname.lastname@example.org) that describes the game a bit, including: number of players, playing time, theme, type of game, if it uses an unusual amount of or uses strange components, etc. We prefer to accept a game that is not currently being considered by another company, but can waive that restriction under certain circumstances which you can explain to us.
5) If we are interested in the game we will respond with instructions on shipping your prototype: yes, we expect a playable prototype to test. In fact, that is the only way we will look at a game. We will NOT accept unfinshed products in hopes of developing them. If you don't care enough, are not enthusiastic enough, to finish the product, it can't be very good. NOte that this doesn't mean you need to hire a high-priced artist for your prototype. Hand-drawn components are fine. On the other hand, if you are and artist and can do the art for your game, it has a MUCH better chance of being accepted.
You will also be sent a submission agreement which you must sign and send before or with your submission.
6) We do not have a large staff, it can take up to three months to provide you with feedback. Send it, however, we will. If we like the game, we will send out a contract and work it from there.
Hope it works out.
Mark and the LnLP Staff