|
Every time the active player takes an action with any of his units, the inactive player may react with any unit. He reacts by using command action points (CAPs), which are marked on the blue track of the track sheet, taking opportunity fire, or playing an action card. Players receive only one action card each turn, so they must be used sparingly. Action cards allow the player to take actions without paying APs or CAPs, or fire special weapons.
|
|
Conflict of Heroes -Storms of Steel
|
|
Storms of Steel witnesses histories greatest tank battle. After the stinging defeat at Stalingrad, the Germans gather their best forces for an all out attack to smash through the Soviet lines. The Soviets, having learned of the German's plan through their spy networks, prepare a trap to stop and then decimate Germany's best Panzer forces.
Players take turns activating units. When a player activates a unit, it receives 7 Action Points (APs). These APs are tracked on the green unit action points track on the player’s track sheet. The unit may now take actions by expending these action points. Each action costs APs.
What the Numbers Mean...
Each Game Includes:
Four 15” x 19” geomorphic mounted map boards .
280 easy to read 1" square die cut counters
75 action cards, 4 track sheets, summary sheets, 2 dice, rule book, firefight book.
All packaged in a beautiful box.
|
|
The Conflict of Heroes tactical gaming system is one of the most talked about tactical war games to come out in years (it's not like we're saying it's as good as Lock 'n Load, but it's still pretty good). Additional scenarios and information is available at www.ConflictofHeroes.com.
Click here to place an order for Conflict of Heroes: Storms of Steel for only $55. A word on shipping... Conflict of Heroes is a big (12" x 15" x 2"), heavy (over 8 pounds with extra board and shipping box) game. Hence the shipping, across country, can be as much as $24.00 and to Europe as much as $46.00. We will only charge what it costs us, plus the price of the shipping container. | |