Nations war: Stalin’s Triumph takes fans of the Nations at War system (White Star Rising and Operation Cobra) to World War II’s Eastern Front! In a clash of giants, the Soviet Red Army defends the Motherland against its German invaders from such fearsome formations as the 2nd SS and 11th Panzer Division. Centered on the area of Kursk, 1943, Stalin’s Triumph contains 16 scenarios depicting the fighting in and around the northern and southern flanks of the battle. Click here for more info.
Line of Fire 13 Printed Magazine Available and on Sale!
Also Available via Download
The Line of Fire #13 printed magazine, with the complete game Blood on the Alma, (with die-cut counters and 14' x 19" full-color map) is now available. This magazine focuses on Nations at War with articles, scenarios, and a sneak preview of the East Front edition, Stalin's Triumph. This issue's complete game is Blood on the Alma. It's the Crimean War battle where the Brits learned the lethality of the Minie Ball. Also included is the second installment of the Chinese-Vietnamese modulette (With new counters, of course). Click here for more information and to place your order. If you prefer crafting your own game, or reading on your iPad, the magazine and game are also available for download at the same location.
Mare Nostrum... Available for Preorder.
The Italians make their first appearance in the Lock ‘n Load system. Mare Nostrum is the first complete Lock ‘n Load game to feature the desert battles of World War II.
Designed by Lock ‘n Load veteran Ralph Ferrari, with additional scenarios by Mark Walker, the module includes tanks, guns, and infantry from the Italian, German, French, British, and American armies. Fight with Matildas, M13/40s, Grant, and R35 tanks. Command Alpini and Bersaglieri troops, and man the Breda 30 and Solothurn AT-Rifle. Click here for more information.
Forgotten Heroes 2 is Sold Out. Preorder here!
Lock ‘n Load: Forgotten Heroes 2nd Edition returns the aboriginal Lock ‘n Load series game to print. The art has been completely updated. Each counter has been redrawn, every map created anew, and Skill Cards, scenarios, charts, and rules laid out with painstaking care. In fact, all the 2nd edition has in common with the original is the Lock ‘n Load series rules and the scenarios… and we’ve even added two more scenarios for those who pre-order. Order here.
Heroes of the Gap is Sold Out! Preorder now.
Keep Madona-era gaming alive! Preorder a copy of Heroes of the Gap for only $44.99 and get your copy autographed by Mark, and two free bonus scenarios. Heroes of the Gap, is a complete Lock ‘n Load module which brings the Lock ‘n Load system to the environs of Eisenbach, Germany on the first day of World War III. No, this is NOT World at War series game, but it does take place in the universe created by World at War. This is pure, impulse-driven, tanks vs. tank, squad vs. squad, leader vs. leader, RPD vs. M60, Lock ‘n Load system gaming.
You’ll command a bucket of 1985-era weaponry on a Marc von Martial-drawn, mounted 22” x 34” historical map of Eisenbach and its immediate surroundings, including Bergengipfel and Klappebruck. Defend West Germany with Abrams tanks, ITOW anti-tank vehicles, Cobra attack helicopters, squads of American soldiers, leaders, snipers, heroes, M60 machine guns, Dragon guided missiles, A-10 attack aircraft, and much more. All rendered with the precision we have all come to expect from Lock 'n Load Publishing. Click right here.
Heroes of the Pacific Marches On!
As many of you know, Lock 'n Load: Heroes of the Pacific is on preorder. In this complete Lock 'n Load module, U.S. Marines and U. S. Army fight Nippon's best. The Japanese are the most interesting nationality yet covered by the Lock 'n Load series. The Squads are three-step units. They don't shake, but suffer reduction. Furthermore, the morale increases with each step, making them tough to eliminate, necessitating a bunch of bloody melees. There are no hidden units. Japanese Ninjutsu movement allows the Japanese to appear suddenly, but not always as planned. Finally, Banzai rules are simple, straightforward. A Japanese leader passing a morale check can call for a Banzai. Eligible Squads increase movement and morale, and aren't stopped by a casualties result. The target must be reachable in the current turn. There's no tedious tracking long drawn-out Banzai charches. This is what Lock 'n Load was made for, small, squad level battles. Order here.
ANZAC ATTACK 2nd Edition on Preorder!
The ANZACS are back. You knew it would only be a matter of time, till this popular expansion was back in print. Now it’s here.
Showcasing totally Marc von Martial redrawn boards, beautiful scenario layout, and even more counters than the original, ANZAC Attack is back on preorder. Featuring the forces of Australia and New Zealand fighting against the North Vietnamese and Viet Cong, this expansion is completely compatible with Forgotten Heroes 2. Click here for more info.
Nuklear Winter '68: Heart on Darkness Now on Preorder!
The first expansion to the popular Nuklear Winter '68, NW68HD introduces the characters, individuals with unique backgrounds and motivations, employing powerful skills, capable to further boost the effectiveness of the platoons they’re attached to. Entering the fray is a new guild of unscrupulous, well equipped and perfectly Zone adapted mercenaries ready to shed blood for those willing to pay the most for their brutal services. Still, nothing compares to the horrific creatures lurking in Magdeburg's radioactive shadows, an army of nightmarish creatures marked with a White Hand emblem nearly identical to the infamous black one. Despite the shock, this encounter with the darkness may very well shed some light on the truth behind the Zealots and their origins. Click here for more information.